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Camera placement

Just as for text, setting the camera programmatically would be very unpleasant. Hence, when creating your slides, you can save at any time the current state of the camera, by pressing C, under a key name (must be unique), which can then be loaded in the code:

Builder

CameraView::Add(std::string key, bool flyTo = false)

Pretty transitions between cameras is possible using the FlyTo options: